Summary
M Rahman is a Unity developer with a decade of software experience and a cross-disciplinary background spanning competitive programming, machine learning, full-stack development, and game creation. Currently at AccelByte, he maintains and advances SDKs for Unity and Unreal (UE4/UE5/UE5.1), researching engine capabilities to deliver robust tooling for developers. Holding a master's in computer science from Pusan National University and a bachelor’s from ITS Surabaya, he bridges academic research and production engineering across teams of students, researchers, and engineers. Known for clean code and strong repository stewardship, he treats software as a medium for communication and collaboration, and continues to cultivate a long-term ambition to publish a standout game.
10 years of coding experience
ICT Global Startup 2017 program from Gyonggi-do, ICT Global Startup 2017 program from Gyonggi-do at Ajou University
Master's degree, Computer Science, Master's degree, Computer Science at Pusan National University
Bachelor's degree, Informatics, Bachelor's degree, Informatics at Institut Teknologi Sepuluh Nopember Surabaya