Maarten Bussler

Software Engineer at IABG

Munich, Bavaria, Germany
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Summary

👤
Senior
🎓
Top School
Maarten Bussler is a software engineer based in Munich with nine years of professional experience and a Master's in Computer Science (Games Engineering) from TUM. He blends game and simulation expertise with practical systems work, having shipped features at VECTOR Informatik and now contributing to projects at IABG. Maarten enjoys hands-on development across animation and simulation domains (DYNAAnimation) and applies deep learning knowledge to game-relevant problems. He regularly participates in game jams and local meetups, which keeps his prototyping and rapid-iteration skills sharp. As a former TUM software engineering tutor, he pairs solid academic foundations with a collaborative mentoring mindset. Colleagues describe him as someone who bridges research-driven ideas and production engineering in interactive systems.
code9 years of coding experience
job1 year of employment as a software developer
bookAbitur, Abitur at Lichtenberg Gymnasium Cuxhaven
bookBachelor of Science - BS, Informatik, 2.2, Bachelor of Science - BS, Informatik, 2.2 at Technische Universität München
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Github Skills (6)

3d-models3
geometry3
spring-boot2
mesh-processing2
machine-learning2
java1

Programming languages (1)

C#

Github contributions (5)

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Bussler/Bussler.github.io

Sep 2020 - Sep 2024

Contributions:1 release, 127 pushes, 4 branches in 4 years
Bussler/LudumDare55

Apr 2024 - Apr 2024

Play as a Gunmancer, a gun-slinging wizard with the ability to summon weapons.
Contributions:3 releases, 98 PRs, 113 pushes in 3 days
gamejam
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Maarten Bussler - Software Engineer at IABG