Machiel Van Hooren is an Associate Technical Director and co-founder with eight years of professional experience specializing in C++, engine and tools development, network programming, and software architecture. Based in Zeist, Utrecht, he has progressed from a C++ intern on Swords & Soldiers to senior engine roles and technical leadership at Ronimo Games, and now leads at Stellar Entertainment Software while co-running the indie studio Rangatang. He built and maintained JitCat, a just-in-time compiled scripting language, demonstrating deep systems-level expertise and a knack for tooling that accelerates game development. Comfortable balancing hands-on coding with team leadership, Machiel has repeatedly stepped into interim and lead roles to stabilize and evolve core technology stacks. His background in AI studies and an MA in Game Design and Development gives him a rare mix of technical rigor and design-minded thinking. Colleagues describe him as a pragmatic engineer who surfaces elegant architecture choices from messy, performance-constrained codebases.
8 years of coding experience
14 years of employment as a software developer
MA Game Design and Development, MA Game Design and Development at HKU (Hogeschool voor de Kunsten Utrecht)
Artificial Intelligence, Artificial Intelligence at Vrije Universiteit Amsterdam (VU Amsterdam)
A C++17 library for parsing and executing expressions. Allows easy exposure of variables and functions from C++ through built-in reflection functionality.
Contributions:2 releases, 461 commits, 4 PRs in 4 years 3 months
A Discord bot, written in Go, that interfaces with the Automatic 1111's API interface.
Contributions:3 pushes in 1 day
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