Machine Learning Engineer based in Shanghai with a decade of experience and doctoral-level research focus on human reconstruction and VR. Combines academic rigor as a PhD candidate with practical ML engineering to bridge cutting-edge research and applied systems. Known for specializing in human-centric 3D perception and immersive technologies, translating complex models into real-world VR applications. Brings a research-first mindset to product problems, favoring reproducible pipelines and careful evaluation. Fluent in navigating both the lab and engineering contexts, enabling collaboration across multidisciplinary teams in industry and academia.
Educational API for 3D Vision using pose to control carton.
Contributions:16 commits, 15 pushes, 1 branch in 2 months
3d
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