Maciej Cyranowicz is a senior game programmer based in Copenhagen with 11 years of experience building and optimizing games and tooling, primarily in Unity and Java. He has led development of large features and entire projects—from architecting gameplay systems and server backends to shipping mobile-first titles like Gin Rummy Legends and preparing Wurm Unlimited for Steam. At Tactile Games he modernized legacy pipelines and UI frameworks, enabling complex visual effects and faster content builds that improved engagement. Comfortable translating stakeholder needs into deliverable tasks, he thrives in cross-disciplinary teams and Scrum environments. Self-taught roots and long-term volunteer work on MMORPG systems give him a practical, systems-oriented perspective that blends client-server engineering with game design. He pairs a formal Informatics education with a hobbyist’s curiosity, often focusing on tooling and pipeline improvements that quietly raise productivity and polish.
12 years of coding experience
4 years of employment as a software developer
Master's degree Informatics, Master's degree Informatics at Szkoła Główna Gospodarstwa Wiejskiego w Warszawie
Contributions:19 pushes, 1 branch in 6 years 6 months
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