Madlaina Kalunder is a Zurich-based consultant and user-focused full stack developer with 9 years’ experience specializing in WebXR, 3D UX/UI and immersive AR/VR product design. She blends technical artistry (Three.js, Unity3D, GLSL shaders, Blender) with backend skills (Scala, Python, AWS) to produce realistic, browser-based 3D experiences and optimized asset pipelines. As a researcher and lecturer she has led applied projects, secured industry funding, and helped create a Spatial Computing curriculum while supervising multidisciplinary teams. Her consulting practice spans UX research, interaction design, innovation management and end-to-end product delivery for digital and hybrid experiences. Notably, she has contributed open-source Blender tooling and collaborated with Blender core contributors to automate lightmap baking, a niche but impactful improvement for web 3D workflows. Madlaina pairs a game-design mindset and artistic sensitivity with rigorous engineering to turn complex spatial challenges into intuitive, immersive products.
9 years of coding experience
3 years of employment as a software developer
Matura Higher School Certificate with focus in modern-languages (Spanish), Matura Higher School Certificate with focus in modern-languages (Spanish) at Literargymnasium Rämibühl & Gymnasium Immensee
Master of Arts - MA Game Design, Master of Arts - MA Game Design at ZHdK Zürcher Hochschule der Künste
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Madlaina Kalunder - Consultant UX And Digital Transformation