Maksim Belov

Contract Operations Manager

Kostroma, Kostroma Oblast, Russia
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Summary

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Top expert inMinecraft Development and Server Management
Maksim Belov is a Contract Operations Manager with seven years' experience specializing in marine and offshore project delivery, currently based in Kostroma, Russia. He has led and stabilized multi-million-euro vessel design and equipment supply programs, coordinating engineering, procurement and third-party stakeholders across 8–14 concurrent projects with typical budgets of €5–6M. Known for turning uncertain operating environments into reliable delivery pipelines, he established cross-functional processes that improved on-time, on-budget performance and boosted portfolio profitability. Earlier roles in Bourbon focused on implementing condition-based and predictive maintenance across fleets, where he combined supply-chain creativity with remote change management to deploy technology under difficult logistics. Alongside his maritime career he contributes technical skills to open-source Android projects—improving localization, UI and build automation for popular Minecraft launchers—demonstrating hands-on software and automation abilities that complement his operational leadership.
code7 years of coding experience
job3 years of employment as a software developer
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Github Skills (17)

minecraft10
crossbuild10
scripting10
bash10
android-sdk10
java10
openjdk10
javas10
localization10
android10
build-automation10
cross-compiling10
android-gui9
file-management9
tar9

Programming languages (10)

C#JavaDockerfileShellC++CJavaScriptObjective-C

Github contributions (5)

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Build and packaging script for building OpenJDK, used for PojavLauncher
Role in this project:
userAutomation Engineer / Build & Release Engineer
Contributions:42 commits, 18 PRs, 91 pushes in 2 years
Contributions summary:Maksim focused on automating and configuring the build process for OpenJDK, a core dependency for PojavLauncher. Their contributions centered on modifying build scripts (`ci_build_arch_aarch32.sh`, `buildjdk.sh`, `clonejdk.sh`) to target different architectures and operating environments, specifically Android. They also made adjustments to the JRE repacking process to include platform-dependent binaries and optimize compression. These changes aimed to streamline the build process and ensure compatibility across various devices.
packagingandroidandroid-ndkopenjdkjava
AOF-Dev/MCinaBox

Apr 2020 - Apr 2020

MCinaBox - A Minecraft: Java Edition Launcher for Android. An Encapsulation of [CosineMath's BoatApp](https://github.com/AOF-Dev/BoatApp).
Role in this project:
userMobile Developer (Android)
Contributions:8 commits, 5 PRs, 156 comments in 1 day
Contributions summary:Maksim primarily contributed to the MCinaBox Android launcher project. Their work focused on implementing Russian language support, modifying the runtime pack installation process, and making adjustments to the main activity UI. They added a file chooser for runtime pack importing and fixed minor issues in the installation process.
minecraftdevencapsulationandroidlauncher
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Maksim Belov - Contract Operations Manager