Summary
Maksim Machekhin is a Senior Principal Software Engineer and tech lead with over 16 years of engineering experience and a decade-plus of hands-on work across games, hardware, networks, and live operations. At King he has scaled live player-facing systems, led area-level technical strategy for globally popular mobile titles, and built teams and platforms from scratch while still contributing C++ game systems. He excels at translating product goals into clear technical roadmaps, improving release processes, and mentoring engineers to raise cross-functional delivery. Trained as a mechatronics engineer, he brings low-level systems and firmware experience from payment hardware projects, giving him a rare blend of embedded and large-scale live-service expertise. Now based in Malmö, he’s aiming for director-level roles to shape platform vision and enable other teams to deliver innovative, high-performing products.
11 years of coding experience
17 years of employment as a software developer
Engineer's degree, Mechatronics, Robotics, and Automation Engineering, Engineer's degree, Mechatronics, Robotics, and Automation Engineering at Bauman Moscow State Technical University
Russian, English