Maksym Perepichka is an R&D Programmer at Ubisoft La Forge in Montreal, specializing in applying deep learning to computer animation with 11 years of software engineering experience. He bridges research and production, progressing from a long-term researcher trainee to a core R&D role while pursuing advanced graduate studies (MCompSc and PhD work) at Concordia University. Proficient in Python and C++, he has practical industry experience from internships at Autodesk and Hitachi that inform his systems-oriented approach to ML-driven animation problems. Maksym combines academic rigor with hands-on prototyping, frequently translating experimental models into tools useful for game R&D. Colleagues describe him as someone who balances curiosity-driven research with pragmatic engineering, often surfacing unexpected insights at the intersection of graphics and learning.
11 years of coding experience
9 years of employment as a software developer
Diploma of College Studies, Pure & Applied Science, Diploma of College Studies, Pure & Applied Science at Marianopolis College
Master of Computer Science (MCompSc), Computer Science, Master of Computer Science (MCompSc), Computer Science at Concordia University
Contributions:2 PRs, 11 pushes, 3 branches in 7 years 3 months
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Maksym Perepichka - R&D Programmer at Ubisoft Montréal