Malcolm Mclean is a programmer with a decade of experience building algorithms and tools in C that are designed to be language-agnostic and production-ready. His unconventional path—from an English degree at Keble, Oxford to eight years as a games programmer, then biology and a PhD in computational biochemistry at Leeds—gives him a rare blend of systems-level thinking, 3D physics intuition, and domain science. He has worked on protein-folding simulations, bioinformatics for Candida albicans, image-processing GUIs for C. elegans, and now develops Bezier-curve graphics algorithms and user-facing tools at Astute Graphics. Comfortable moving between research and product engineering, he combines rigorous numerical work with practical UI design. Though formerly a professional programmer, he now balances full-time hobby coding with ongoing contributions to graphics and algorithm projects.
10 years of coding experience
English Language and Literature, English Language and Literature at Keble, Oxford
Biology, then master's and PhD in computational biochemistry., Biology and computational biochemistry, Biology, then master's and PhD in computational biochemistry., Biology and computational biochemistry at University of Leeds
Contributions:11 commits, 9 pushes, 1 branch in 2 years 10 months
tiffportableansi-cansifile-loader
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