Malik is a UK-based software engineer with eight years of practical experience focused on mobile and game engine development. He is an active contributor and Android mobile maintainer for OpenBOR, a well-known open-source 2D side-scrolling engine, where he has modernized the Android port, added x64 support, updated SDL2, and resolved contemporary Android permission and file-handling issues. Comfortable working close to the metal, he blends systems-level problem solving with pragmatic cross-platform fixes that keep legacy engines running on modern devices. Beyond engineering, he’s a passionate game-maker and long-time OpenBOR developer, bringing a player’s perspective to developer tasks. Colleagues rely on him to translate nostalgic gameplay needs into robust, maintainable code.
OpenBOR is the ultimate 2D side scrolling engine for beat em' ups, shooters, and more!
Role in this project:
Mobile Developer (Android)
Contributions:8 releases, 2 reviews, 66 commits in 4 years
Contributions summary:Malik primarily focused on updating and modifying the Android port of the OpenBOR engine. Their contributions include implementing a method to copy the .pak file from the raw resources folder, fixing issues with Android build and incorporating support for x64 builds. Furthermore, they addressed permission handling for file access on newer Android versions and updated the SDL2 library version.
Contributions:2 releases, 18 PRs, 59 pushes in 4 years 10 months
testing
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