Maneesh Tipirineni is a seasoned software engineer with 11 years of experience and over 7 years building backend systems for AAA sports titles at Electronic Arts, currently driving cross-title modernization efforts for Madden and College Football. He led a multi-year initiative to modernize stats and leaderboards via gRPC to the EA Stats microservice, serves as technical owner for key football services (stats, leaderboards, voice chat), and champions server CI/CD and testing best practices as a server tech captain. Maneesh has shipped crossplay and platform ports, built a UGC Team Builder feature, and repeatedly improved content pipelines—once accelerating content creation tenfold—demonstrating a pragmatic blend of systems design and developer productivity. Based in Orlando and a mentor to junior engineers, he excels at collaborating across stakeholder boundaries to deliver complex, live-service features on time. An IIIT-H and UMass Amherst alumnus, he combines strong academic foundations with hands-on production experience in multiplayer, live services, and platform integrations.
11 years of coding experience
6 years of employment as a software developer
Bachelor of Technology (B.Tech.) Computer Science, Bachelor of Technology (B.Tech.) Computer Science at International Institute of Information Technology Hyderabad (IIITH)
Master of Science (MS) Computer Science, Master of Science (MS) Computer Science at University of Massachusetts Amherst
Contributions:1 push, 1 branch in 1 year 11 months
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Maneesh Tipirineni - Software Engineer III at Electronic Arts (EA)