Mannah Kallon

Gameplay Engineer at Paper Sword Studios

Los Angeles, California, United States
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Summary

👤
Senior
🎓
Top School
Mannah Kallon is a gameplay engineer with a decade of software experience building player-facing systems and UI, currently shaping gameplay at Riot Games in Los Angeles. She has moved between product-focused roles at Riot and The RealReal and brings indie game development insight from Paper Sword Studios, blending polished engineering with creative design. Her background spans full-stack web development, instructional design, and classroom teaching, giving her a rare mix of user empathy, systems thinking, and strong communication. A lifelong logician and builder of games, she applies analytical rigor from a philosophy and psychology education to craft intuitive player experiences. Outside of AAA studios she ships prototypes as an indie developer, demonstrating hands-on ownership from concept to release.
code9 years of coding experience
job14 years of employment as a software developer
bookJohn Jay High School
bookBachelor of Arts Philosophy, Bachelor of Arts Philosophy at University of Michigan
bookMaster of Science in Teaching Education, Master of Science in Teaching Education at Fordham University
bookAssociate’s Degree Culinary Arts/Chef Training, Associate’s Degree Culinary Arts/Chef Training at The Culinary Institute of America
bookFull Stack Web Development, Full Stack Web Development at Dev Bootcamp
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Github Skills (14)

auditing9
developer-tools9
performance-analysis9
lighthouse9
audit9
flip8
monitoring7
javascript4
react3
animation2
amazon2
fold2
effects1
easing1

Programming languages (2)

TypeScriptJavaScript

Github contributions (5)

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christopherchan35/sheltr

Feb 2017 - Feb 2017

Contributions:38 commits, 27 PRs, 30 pushes in 2 days
kenikall/wccusd

Apr 2017 - Jul 2018

Contributions:8 PRs, 30 pushes, 5 branches in 1 year 3 months
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Mannah Kallon - Gameplay Engineer at Paper Sword Studios