Summary
Mannah Kallon is a gameplay engineer with a decade of software experience building player-facing systems and UI, currently shaping gameplay at Riot Games in Los Angeles. She has moved between product-focused roles at Riot and The RealReal and brings indie game development insight from Paper Sword Studios, blending polished engineering with creative design. Her background spans full-stack web development, instructional design, and classroom teaching, giving her a rare mix of user empathy, systems thinking, and strong communication. A lifelong logician and builder of games, she applies analytical rigor from a philosophy and psychology education to craft intuitive player experiences. Outside of AAA studios she ships prototypes as an indie developer, demonstrating hands-on ownership from concept to release.
9 years of coding experience
14 years of employment as a software developer
John Jay High School
Bachelor of Arts Philosophy, Bachelor of Arts Philosophy at University of Michigan
Master of Science in Teaching Education, Master of Science in Teaching Education at Fordham University
Associate’s Degree Culinary Arts/Chef Training, Associate’s Degree Culinary Arts/Chef Training at The Culinary Institute of America
Full Stack Web Development, Full Stack Web Development at Dev Bootcamp