Mannah Kallon

Founder, Director & Gameplay Engineer at Paper Sword Studios

Los Angeles, California, United States
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Summary

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Senior
🎓
Top School
Mannah Kallon is a gameplay engineer with a decade of software experience building player-facing systems and UI, currently shaping gameplay at Riot Games in Los Angeles. She has moved between product-focused roles at Riot and The RealReal and brings indie game development insight from Paper Sword Studios, blending polished engineering with creative design. Her background spans full-stack web development, instructional design, and classroom teaching, giving her a rare mix of user empathy, systems thinking, and strong communication. A lifelong logician and builder of games, she applies analytical rigor from a philosophy and psychology education to craft intuitive player experiences. Outside of AAA studios she ships prototypes as an indie developer, demonstrating hands-on ownership from concept to release.
code10 years of coding experience
job15 years of employment as a software developer
bookJohn Jay High School
bookBachelor of Arts Philosophy, Bachelor of Arts Philosophy at University of Michigan
bookMaster of Science in Teaching Education, Master of Science in Teaching Education at Fordham University
bookAssociate’s Degree Culinary Arts/Chef Training, Associate’s Degree Culinary Arts/Chef Training at The Culinary Institute of America
bookFull Stack Web Development, Full Stack Web Development at Dev Bootcamp
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Github Skills (14)

performance-analysis9
audit9
lighthouse8
developer-tools8
auditing8
monitoring7
flip4
html4
javascript3
react3
animation3
amazon2
fold2
effects1

Programming languages (2)

TypeScriptJavaScript

Github contributions (5)

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christopherchan35/sheltr

Feb 2017 - Feb 2017

Contributions:38 commits, 27 PRs, 30 pushes in 2 days
kenikall/wccusd

Apr 2017 - Jul 2018

Contributions:8 PRs, 30 pushes, 5 branches in 1 year 3 months
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