Manu Gond is a senior software developer and doctoral researcher with eight years of experience at the intersection of computer vision, applied machine learning, and GPU graphics. Currently working on plenoptic technologies—light field capture, novel view synthesis, and augmented telepresence—he focuses on generating new views and scene priors from single or multiple images using implicit and semi-implicit representations. As an Early Stage Researcher in the Plenoptima network, he holds a dual PhD enrollment at Mid Sweden University and TU Berlin and has interned at Logitech on real-time rendering and view synthesis. He previously built ML-driven recommendation systems and backend services at Must, giving him practical deployment experience alongside research depth. Now at AMD he applies GPU ML compute and graphics expertise to bridge research algorithms and production-scale acceleration. Known for combining rigorous academic work with hands-on systems engineering, he often blends parallel programming and IoT insights into computer-vision solutions.
8 years of coding experience
4 years of employment as a software developer
Doctor of Philosophy - PhD, Computer Science, Doctor of Philosophy - PhD, Computer Science at Mid Sweden University
Doctor of Philosophy - PhD, Computer Science, Doctor of Philosophy - PhD, Computer Science at Technische Universität Berlin
Master of Science - MS, Computer Science, Master of Science - MS, Computer Science at University of Calcutta
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