Manuel Gil

Senior Software Engineer at Unity

Copenhagen, Capital Region of Denmark
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Summary

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Manuel Gil is a Senior Software Engineer based in Copenhagen with 10 years of hands-on experience building low-level systems, platform tooling, and cross-platform apps. He currently works on Core Engineering for Unity’s Platforms team, after improving sustained engineering and quality across Unity’s C/C++ and C# codebases. His background spans GPU architecture research, distributed regression systems, and high-download consumer apps—having shipped Android projects with over 1M installs and 2300+ marketplace sales. Equally comfortable in C/C++, C#, Python, and web stacks, he thrives on problems that push him beyond his comfort zone and enjoys learning new languages and techniques. An early coder who wrote shell scripts at 11, Manuel pairs curiosity-driven exploration with production-grade engineering across research and product contexts.
code10 years of coding experience
job7 years of employment as a software developer
bookMaster of Science in Computer Science, Graphics and Vision Technologies, First Class Honours, Master of Science in Computer Science, Graphics and Vision Technologies, First Class Honours at Trinity College Dublin
bookTechnical University of Denmark
bookUniversitat Politècnica de València
languagesEnglish, Spanish
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Stackoverflow

Stats
59reputation
4kreached
2answers
1question
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Github Skills (149)

gamepad10
mouse10
command-line-tool10
cpp10
shiny10
keyboard10
gfx10
opengl10
cli10
unity3d10
cpp-library10
qualcomm10
nvidia10
prebuild10
lists10

Programming languages (16)

C#JavaC++CSSRustCObjective-C++Go

Github contributions (5)

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Contributions:116 commits, 104 pushes, 1 branch in 11 months
manugildev/dotfiles

Oct 2020 - Oct 2024

Contributions:28 pushes, 1 branch in 4 years
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