Manuel Otheo is a gameplay programmer and serial founder with eight years of professional experience and over a decade immersed in game development, currently leading HAMMERBYTE GAMES as Co‑Founder and CEO focused on multiplayer Unreal Engine and UEFN/Verse projects. He combines C++ engine work and Blueprint authoring to build server‑authoritative multiplayer systems with client‑side prediction—a skill honed while shipping a Steam release at 1336 Studios. A five‑time hackathon winner and former Technical Director, he bridges rapid prototyping and production-grade architecture, having also contributed shaders and cross‑version Unity scripts to a prominent Unity community library. Based in Puebla, Mexico, he pairs technical depth with entrepreneurial training from UC Berkeley’s Trepcamp, and maintains a public devlog that reflects a continuous curiosity for gameplay systems and shader craft.
8 years of coding experience
7 years of employment as a software developer
Trepcamp High Impact Entrepeneurship Program Emprendimiento/Estudios sobre emprendimiento, Trepcamp High Impact Entrepeneurship Program Emprendimiento/Estudios sobre emprendimiento at University of California, Berkeley
Ingeniería en ciencias de la computación Videojuegos y programación, Ingeniería en ciencias de la computación Videojuegos y programación at Benemerita Universidad Autonoma de Puebla
:books: Library of all kind of scripts, snippets & shaders for Unity
Role in this project:
Full-stack Developer
Contributions:11 commits, 2 PRs, 9 pushes in 1 month
Contributions summary:Manuel contributed to the UnityLibrary by adding shaders and scripts. They created shaders for various effects, including alpha blending, toon ice, and vertex manipulation. Additionally, the user developed and updated C# scripts for 2D game development, such as a follow script, and improved existing scripts by fixing bugs and implementing new features. The user also updated existing scripts, including adding pre-compile directives to maintain compatibility across Unity versions and fixed issues in some of the scripts.
Contributions:35 commits, 28 pushes, 1 branch in 27 days
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