Manuel Otheo

Co-Founder CEO at HAMMERBYTE GAMES

Puebla, Mexico
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

🤩
Rockstar
🎓
Top School
Manuel Otheo is a gameplay programmer and serial founder with eight years of professional experience and over a decade immersed in game development, currently leading HAMMERBYTE GAMES as Co‑Founder and CEO focused on multiplayer Unreal Engine and UEFN/Verse projects. He combines C++ engine work and Blueprint authoring to build server‑authoritative multiplayer systems with client‑side prediction—a skill honed while shipping a Steam release at 1336 Studios. A five‑time hackathon winner and former Technical Director, he bridges rapid prototyping and production-grade architecture, having also contributed shaders and cross‑version Unity scripts to a prominent Unity community library. Based in Puebla, Mexico, he pairs technical depth with entrepreneurial training from UC Berkeley’s Trepcamp, and maintains a public devlog that reflects a continuous curiosity for gameplay systems and shader craft.
code8 years of coding experience
job7 years of employment as a software developer
bookTrepcamp High Impact Entrepeneurship Program Emprendimiento/Estudios sobre emprendimiento, Trepcamp High Impact Entrepeneurship Program Emprendimiento/Estudios sobre emprendimiento at University of California, Berkeley
bookIngeniería en ciencias de la computación Videojuegos y programación, Ingeniería en ciencias de la computación Videojuegos y programación at Benemerita Universidad Autonoma de Puebla
languagesEnglish, French, Japanese, Spanish
stackoverflow-logo

Stackoverflow

Stats
21reputation
231reached
0answers
1question
github-logo-circle

Github Skills (8)

unity3d10
shader10
csharp10
dotnet-core10
sni9
snips9
snippet9
gtk6

Programming languages (3)

C#C++Python

Github contributions (5)

github-logo-circle
UnityCommunity/UnityLibrary

Jun 2017 - Aug 2017

:books: Library of all kind of scripts, snippets & shaders for Unity
Role in this project:
userFull-stack Developer
Contributions:11 commits, 2 PRs, 9 pushes in 1 month
Contributions summary:Manuel contributed to the UnityLibrary by adding shaders and scripts. They created shaders for various effects, including alpha blending, toon ice, and vertex manipulation. Additionally, the user developed and updated C# scripts for 2D game development, such as a follow script, and improved existing scripts by fixing bugs and implementing new features. The user also updated existing scripts, including adding pre-compile directives to maintain compatibility across Unity versions and fixed issues in some of the scripts.
origamiforumunitycubingcg
Lootheo/Javelin

Feb 2018 - Mar 2018

Contributions:35 commits, 28 pushes, 1 branch in 27 days
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Manuel Otheo - Co-Founder CEO at HAMMERBYTE GAMES