Manuel Pepe

3D Software Engineer at Kairos3D

Turin, Piedmont, Italy
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Summary

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Senior
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Top School
Manuel Pepe is a 3D software engineer with eight years of hands-on experience in real-time systems, specializing in game development, rendering, and graphics optimization. He has shipped production work across Unreal Engine and Unity, contributing to titles and a next-generation BIM tool while implementing C++, HLSL, and custom post-process and outline/edge-detection techniques. Comfortable moving between engine-level shader work, material creation, and tooling for web-based 3D visualization, he brings a pragmatic focus on visual quality without sacrificing performance. Based in Turin, he augments his practice with formal studies in computer engineering and game design, and a track record of internships-to-hire progression that highlights rapid learning and applied experimentation. An often-overlooked strength is his experience balancing algorithmic research (e.g., real-time post-process solutions) with production constraints to deliver robust, cross-platform graphics features.
code8 years of coding experience
job3 years of employment as a software developer
bookLaurea triennale, Ingegneria informatica, Laurea triennale, Ingegneria informatica at Università degli Studi di Firenze
bookDiploma, Diploma at Liceo Scientifico
bookMaster, Game Design, Master, Game Design at Università del Salento
bookLaurea Magistrale LM, Ingegneria informatica, Laurea Magistrale LM, Ingegneria informatica at Politecnico di Torino
languagesEnglish, Italian
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Stackoverflow

Stats
93reputation
5kreached
1answer
7questions
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Github Skills (14)

game-loop9
bit7
html6
listview6
css6
javascript6
android-recyclerview6
jquery6
android6
python6
mysql6
game-dev6
godot4
2d4

Programming languages (2)

LuaGDScript

Github contributions (5)

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Contributions:5 pushes, 1 branch in 5 years 4 months
ManuelPepe129/ManuelPepe129

Mar 2023 - Jan 2024

Contributions:3 pushes, 1 branch in 10 months
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