Marc Boleda is a senior game developer based in Barcelona with 13 years of experience building and iterating high-profile mobile titles, currently shaping features and experiments for Candy Crush Saga and its spin-offs. He combines deep technical roots from a PhD-era research background in dynamic geometry and mesh boolean ops with hands-on production work across prototyping, soft launches and live A/B experimentation. Prior roles at Social Point and KOTOC give him broad experience in tools, asset pipelines and cross-platform game engineering. Known for turning research-grade algorithms into practical game systems, he brings a pragmatic blend of R&D curiosity and production discipline to maximize player-facing polish and metrics-driven impact.
13 years of coding experience
6 years of employment as a software developer
Master of Computer Applications (MCA), Computer Games and Programming Skills, Master of Computer Applications (MCA), Computer Games and Programming Skills at Universitat Pompeu Fabra
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Marc Boleda - Senior Game Developer - Candy Crush Saga at King