Summary
Marc De Pedro is a Unity developer with a decade of experience turning game concepts into shipped experiences, combining hands-on implementation with close collaboration across art, design, and audio. He has co-founded two indie studios and led Unity development on a published rogue-lite, owning most gameplay and systems work across multi-year production cycles. Recently he contributed to multi-user, location-based VR tooling at UNIVRSE and now splits his time between Bearded Pixels Games and Headless Division, balancing studio leadership with deep technical craft. Based in Barcelona, he brings a prototyping-first mindset and practical product focus, often bridging experimental XR features with production-ready Unity architecture.
10 years of coding experience
5 years of employment as a software developer
Grado Videogame design and development, Grado Videogame design and development at Centre de la Imatge i la Tecnologia Multimèdia | CITM - UPC
Catalan, Spanish, English