Summary
Marc Flerackers is a seasoned software engineer with 10 years of professional experience, currently building games, game engines, and server systems at PONOS Corporation in Kyoto. His background spans business applications, animation tools, VOIP and video streaming, giving him a rare cross-domain perspective that informs performant, networked game systems. Trained with distinction in computer science from Vrije Universiteit Brussel, he combines strong academic foundations with practical production experience. Known for moving between tooling and core engine work, he brings both low-level systems thinking and product-focused delivery to complex real-time challenges.
11 years of coding experience
Kandidaat (Bachelor), Computer science, Kandidaat (Bachelor), Computer science at Universiteit Hasselt
KA I Hasselt
Licentiaat (Master), Computer science, Met grote onderscheiding (with great distinction), Licentiaat (Master), Computer science, Met grote onderscheiding (with great distinction) at Vrije Universiteit Brussel
Dutch, English, French, Polish, Japanese