Marc Gunn is a Senior Software Engineer based in San Francisco with 13 years building scalable, developer-facing systems for gaming and streaming platforms. He’s delivered edge, API, and platform services at Riot Games, Unity, Twitch, and Rubicon Project, specializing in secure, production-ready APIs, rate limiting, and service integrations. Marc combines deep backend experience with operational ownership—having run 24/7 support and led platform teams through acquisitions and internationalization efforts. A Go enthusiast who also loves video games (and boba), he brings both pragmatic engineering and product empathy to teams that expose internal capabilities to external developers.
14 years of coding experience
9 years of employment as a software developer
Bachelor of Science, Computer Science, 3.61, Bachelor of Science, Computer Science, 3.61 at Rutgers, The State University of New Jersey-New Brunswick
Contributions:40 PRs, 79 pushes, 40 branches in 1 month
golangapidata-apigo-clientriot
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