Marc Hermans is a pragmatic software engineer and platform leader with 12 years of experience building backend systems, CI/CD pipelines, and cloud infrastructure from Aachen, Germany. He leads Platform Engineering at LichtBlick while steering NeoForged and co-heading a 50-person modding team where he architected backend services for high-profile Minecraft projects like Minecolonies and contributed performance and caching improvements to the widely used Minecraft Forge ecosystem. His background blends theoretical computer science from RWTH Aachen with hands-on work across IoT, build systems (ForgeGradle), and migration of legacy CI/backends to Git-based cloud solutions. Known for solving tricky dependency and build problems, he pairs deep technical implementation skills with team-level leadership and operational stewardship.
12 years of coding experience
8 years of employment as a software developer
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at RWTH Aachen University
Minecraft mod development framework used by Forge and FML for the gradle build system
Role in this project:
Backend & DevOps Engineer
Contributions:32 reviews, 10 commits, 29 PRs in 3 years 8 months
Contributions summary:Marc primarily contributed to the build system and configuration of the ForgeGradle project, a Minecraft mod development framework. They addressed issues related to dependency resolution, specifically within the Forge-Internal maven repository and Jar-in-Jar dependencies, by modifying the UserDevPlugin. Additionally, the user added support for building pull requests using Java 8, 11, and 17 and adjusted the TeamCity settings for the project. They also implemented a manual specification for JarJar version information.
Modifications to the Minecraft base files to assist in compatibility between mods. New Discord: https://discord.minecraftforge.net/
Role in this project:
Back-end Developer
Contributions:424 reviews, 42 commits, 116 PRs in 1 year 9 months
Contributions summary:Marc primarily contributed to the backend of the Minecraft Forge modding API, focusing on performance optimizations and configuration value caching. The user added support for caching configuration values to improve performance and implemented support for lazy capabilities on itemstacks. They also fixed a bug related to resource loading. These changes enhance the efficiency and functionality of the modding environment.
computercraftminecraftminecraft-forgefabricmod
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