Marc Hernandez is a C/C++ programmer based in Barcelona with 8 years of practical experience and a formal background in Video Game Design and Development from CITM (UPC). He has transitioned from teaching programming to young learners into professional C++ roles, most recently at Zitro, while focusing his bachelor's thesis on Data-Oriented Design and low-level performance optimization. Marc combines hands-on systems-level coding with a game-focused mindset, seeking to apply data-oriented techniques to real-time and resource-constrained systems. His background as an educator gives him strong communication skills and a knack for explaining complex concepts clearly to teams and stakeholders. Although early in his industry C++ career, he brings a consistent drive to deepen expertise in low-level programming and game development.
8 years of coding experience
Bachelor's degree, video games, Video Game Design and Development, Bachelor's degree, video games, Video Game Design and Development at Centre de la Imatge i la Tecnologia Multimèdia | CITM (UPC)
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