Marc López

Senior Software Engineer at Qweebi

Barcelona, Catalonia, Spain
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Summary

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Rockstar
🎓
Top School
Marc López is a senior software engineer and former CTO based in Barcelona with 11 years of experience building and optimizing game engines, tooling, and full-stack systems. Trained in mathematics and videogame development, he blends rigorous problem solving with hands-on engine programming—shipping features from low-level collision systems to multi-camera support. He has led technical teams and product initiatives across startups and studios (including leadership roles at Zettlo and 3D Tech Omega Zeta) and contributed substantial bug fixes and feature enhancements to the popular open-source raylib library. Comfortable across Unity, platform engineering, and decentralized/virtual environments, he moves fluidly between refactors, performance work, and new feature design. Colleagues describe him as vocationally driven: he enjoys upgrading existing tools as much as creating new ones, often surfacing pragmatic improvements that reveal deeper architectural gains.
code11 years of coding experience
job6 years of employment as a software developer
bookGrado Superior Videogames Design and Development, Grado Superior Videogames Design and Development at CEV Barcelona
bookGrado Mathematics, Grado Mathematics at Universitat de Barcelona
languagesSpanish, Catalan, English, Japanese, Korean
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Github Skills (10)

c1710
collision-detection10
game-development10
c1110
game-engine10
graphic10
modeling10
raylib10
webassembly8
android8

Programming languages (2)

CDart

Github contributions (5)

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raysan5/raylib

Nov 2014 - Oct 2015

A simple and easy-to-use library to enjoy videogames programming
Role in this project:
userFull-stack Developer
Contributions:12 commits, 7 pushes in 11 months
Contributions summary:Marc contributed to bug fixes and improvements across multiple areas of the raylib library. They addressed issues in billboard rendering, mouse position setting, and heightmap loading. Additionally, the user refactored code, renamed functions, and implemented a new cubicmap collision detection and resolution system. They also added support for multiple camera modes and a gesture system.
raspberry-pigamedevvideogameslinuxandroid
Contributions:131 pushes, 1 branch in 2 months
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Marc López - Senior Software Engineer at Qweebi