Summary
Marc Taylor is a software engineer based in Miami with 11 years of experience focused on game and simulation programming. He has shipped production features and acted as build master on live titles, with a background spanning Unity3D prototypes, Java, AS3, and PHP. Currently at Big Duck Games, he combines a love of efficient, flexible code with a strong interest in game design and creating novel gameplay features. He’s mentored junior engineers and stepped into operational roles early in his career, reflecting a practical bent toward leadership. Trained in Game and Simulation Programming, Marc pairs hands-on engineering with a clear drive to lead a tech team that builds unique, engaging player experiences.
11 years of coding experience
5 years of employment as a software developer
Bachelor of Science, Game and Simulation Programming, Bachelor of Science, Game and Simulation Programming at DeVry University-California