Marc Taylor

Software Engineer at Big Duck Games

Miami, Florida, United States
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Summary

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Senior
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Top School
Marc Taylor is a software engineer based in Miami with 11 years of experience focused on game and simulation programming. He has shipped production features and acted as build master on live titles, with a background spanning Unity3D prototypes, Java, AS3, and PHP. Currently at Big Duck Games, he combines a love of efficient, flexible code with a strong interest in game design and creating novel gameplay features. He’s mentored junior engineers and stepped into operational roles early in his career, reflecting a practical bent toward leadership. Trained in Game and Simulation Programming, Marc pairs hands-on engineering with a clear drive to lead a tech team that builds unique, engaging player experiences.
code11 years of coding experience
job5 years of employment as a software developer
bookBachelor of Science, Game and Simulation Programming, Bachelor of Science, Game and Simulation Programming at DeVry University-California
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Github Skills (42)

r-package10
ecology9
core-package8
r8
dynamics7
cran7
frame6
science6
tmb6
glmm5
bootstrap5
taxonomy5
minecraft4
points4
estimate4

Programming languages (5)

RC++CSchemeJavaScript

Github contributions (5)

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marchtaylor/FLIBM

May 2019 - May 2021

Contributions:3 releases, 49 commits, 27 pushes in 2 years
marchtaylor/EwEvis

Nov 2016 - Nov 2019

Contributions:2 releases, 28 commits, 26 pushes in 3 years 1 month
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Marc Taylor - Software Engineer at Big Duck Games