Marc Wacker

Programmer at Next Level Games

Vancouver, British Columbia, Canada
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Summary

👤
Senior
🎓
Top School
Marc Wacker is a seasoned programmer with 11 years of experience specializing in game development, currently contributing as a Programmer at Next Level Games in Vancouver. He combines a strong academic foundation in computer science with hands-on work in Unreal Engine 4, Unity, and OpenGL, and is finishing Game Design studies at Vancouver Film School while leading a 5-person team building a 3D racing title. His background spans technical art and research roles, giving him a rare mix of systems-level coding, tool creation, and creative design sensibilities. Known for bridging technical and artistic teams, he excels at turning prototypes into polished gameplay systems and ship-ready features.
code11 years of coding experience
job2 years of employment as a software developer
bookBachelor of Applied Science (BASc), Computer Science, Bachelor of Applied Science (BASc), Computer Science at Berner Fachhochschule BFH
bookGame Design, Game Design at Vancouver Film School
languagesEnglish, German
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Github Skills (17)

scene10
computer-graphics9
platform-independent9
graph8
steamvr8
opengl8
scene-graph8
sdk7
openvr7
rapid-prototyping7
prototyping6
hardware6
rapid5
image-processing5
virtual-reality4

Programming languages (2)

C#C++

Github contributions (5)

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wacki/wacki.github.io

Nov 2015 - Nov 2024

Contributions:50 pushes, 1 branch in 9 years 1 month
wacki/Unity-VRInputModule

May 2016 - Apr 2017

Contributions:8 commits, 2 PRs, 7 pushes in 10 months
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Marc Wacker - Programmer at Next Level Games