Marcelo Bortolini is a Lead Pipeline Architect based in Madrid with over a decade of hands-on experience building and stabilizing VFX and animation pipelines for studios like Skydance Animation and Mackevision. He combines deep technical artistry—as a Pipeline TD/Technical Artist and former Nuke compositor—with leadership in pipeline standards, tool development, and cloud-enabled render farm solutions. Marcelo has repeatedly moved teams from ad-hoc workflows to production-grade systems, owning Shotgun integrations, hybrid local/cloud render architectures, and cross-department prioritization of features and bug fixes. His background in front-end development and advertising gives him a rare blend of user-focused tooling sensibility and production-scale engineering rigor. Active in the Visual Effects Society, he stays connected to industry practice while driving robust pipeline automation and artist support.
11 years of coding experience
6 years of employment as a software developer
Bachelor's degree, Advertising and Marketing Communications, Bachelor's degree, Advertising and Marketing Communications at Pontifícia Universidade Católica do Rio Grande do Sul
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Marcelo Bortolini - Lead Pipeline Architect at Visual Effects Society