Marcelo Menezes

Senior Graphics Engineer at Wildlife Studios

Minas Gerais, Brazil
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Summary

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Senior
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Top School
Marcelo Menezes is a Senior Graphics Engineer with nine years of experience blending research-grade computer graphics and practical game-engine work, currently leading graphics efforts at Wildlife Studios. He holds an M.Sc. in Computer Science from Universidade Federal de Viçosa and has a strong foundation in C/C++, C#, OpenGL, DirectX, Unity, GPGPU programming, and computational geometry. Marcelo progressed rapidly through engineering roles at Wildlife, moving from associate to senior within three years while delivering high-performance rendering and tooling. His background includes undergraduate research on triangle rasterization and mesh optimization, reflecting a habit of turning academic insights into production gains. Based in Minas Gerais, Brazil, he combines algorithmic rigor with hands-on engine implementation to solve real-time performance challenges.
code9 years of coding experience
job4 years of employment as a software developer
bookMaster of Science - MSc Computer Science, Master of Science - MSc Computer Science at Universidade Federal de Viçosa
languagesEnglish, Portuguese, German, Spanish
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Stackoverflow

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221reputation
2kreached
10answers
0questions
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Github Skills (15)

computational-geometry6
file-handling6
indexing6
dictionary6
python6
pointer6
pbrt1
physically-based-rendering1
render1
rasterizer1
rendering-engine1
theory1
renderer1
unity3d1
rendering1

Github contributions (5)

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marcelodmmenezes/DSnA

Aug 2018 - Oct 2018

Contributions:65 commits, 75 pushes, 2 branches in 1 month
Contributions:34 commits, 35 pushes, 1 branch in 9 days
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Marcelo Menezes - Senior Graphics Engineer at Wildlife Studios