Summary
Marcelo Silva is a Tech Artist with 11 years crafting games and interactive media, currently at Epic Games in São Paulo. He blends traditional communication and design training with hands-on programming to build art pipelines, real-time 3D rendering, texturing and optimization that bridge artists and engineers. His career spans indie studios to major companies, evolving from 2D asset creation to leading technical art efforts and even product ownership. Marcelo is known for squeezing performance without sacrificing visual quality and for translating artistic goals into practical, production-ready tools and processes. A detail that sets him apart is his early background in web and video production, which informs a multidisciplinary approach to interactive storytelling and tooling.
11 years of coding experience
1 year of employment as a software developer
Graduação em Comunicação Social - Midialogia, Digital Communication and Media/Multimedia, Graduação em Comunicação Social - Midialogia, Digital Communication and Media/Multimedia at Universidade Estadual de Campinas
Computer Programming, Computer Programming at Escola Técnica de Campinas
Portuguese, English, Spanish