Summary
Marcin Kołodziej is a Senior Software Engineer with 11 years of cross-industry experience building backend services, SDKs, and infrastructure as code for companies ranging from gaming and telecom to food delivery and identity security. He has deep hands-on experience in C++, Go, Scala, Python and IaC (Pulumi, Terraform), and a proven track record of cutting CI/CD costs and migrating telemetry and configuration to code. At Riot Games and elsewhere he developed multi-platform SDKs and player-facing flows, while at Deliveroo and Snowflake projects he focused on robust microservices and observability. Comfortable working remotely across time zones, he excels at translating product vision into pragmatic engineering plans and automating repeatable processes. A committed problem solver and avid gamer, he brings a designer’s curiosity for what makes software delightful and a practical bent for finishing complex projects efficiently.
11 years of coding experience
9 years of employment as a software developer
Magister inżynier (Mgr inż.) Informatyka, Magister inżynier (Mgr inż.) Informatyka at Polish-Japanese Academy of Information Technology
Inżynier (Inż.) Informatyka stosowana, Inżynier (Inż.) Informatyka stosowana at AGH University of Krakow
Polish, English