Marcin Matuszczyk

Principal Gameplay Designer at Flying Wild Hog

Wrocław, Lower Silesian Voivodeship, Poland
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Summary

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Senior
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Top School
Marcin Matuszczyk is a Principal Gameplay Designer with over 16 years in game development and more than a decade of hands-on experience designing and implementing AAA boss fights, set pieces, and combat systems across Unreal and Decima engines. He led strike teams and feature ownership on high-profile projects like Outriders and Horizon Forbidden West, and now drives boss fight design for an Unreal Engine 5 AAA title at Flying Wild Hog. A former Principal Technical Designer, he blends design, animation rigging, Blueprint/Ability System programming and custom physics solutions to deliver cinematic, mechanically robust encounters. As an independent Unreal Marketplace creator he built one of the highest-rated Third Person Shooter kits—recognized as a Community Pick—and maintains an active community of over 2,000 users. Comfortable moving between hands-on implementation and leadership, he regularly directs mocap sessions and coordinates multidisciplinary teams to realize complex gameplay visions. Based in Wrocław, Poland, he pairs deep technical craft with a long history in QA and documentation, which helps him bridge polish, reliability and creative ambition.
code11 years of coding experience
job1 year of employment as a software developer
bookTechnician Computer Science, Technician Computer Science at Foundation Course (ISCED 3 level), ZSME
bookBachelor's degree Computer Science, Bachelor's degree Computer Science at Katowice School of Economics
languagesEnglish, German
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Github Skills (30)

rust10
game-engine9
data-driven9
game-development9
rollupjs8
bevy8
open-source8
browserify7
jscodeshift6
metal6
api6
opengl6
gpu6
abstraction6
wgsl5

Programming languages (3)

RustSCSSJavaScript

Github contributions (5)

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Scthe/cnn-Super-Resolution

Jun 2015 - Nov 2015

Contributions:154 commits, 14 pushes, 8 branches in 5 months
Scthe/scthe.github.io

Aug 2015 - Nov 2024

http://scthe.github.io/
Contributions:1 PR, 28 pushes, 5 branches in 9 years 4 months
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Marcin Matuszczyk - Principal Gameplay Designer at Flying Wild Hog