Marcin Sciesinski

Game And Tools Developer at Gempukku Studio

Chiang Mai, Thailand
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Summary

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Rockstar
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Top School
Marcin Sciesinski is a seasoned Java architect and server-side engineer with 25 years of architecture, design and development experience and a 13-year track record of delivering large-scale, high-throughput systems for telco and cloud providers. He built and scaled Personal Cloud platforms deployed by Tier-1 operators worldwide and authored a Netty-powered batching server to handle thousands of concurrent requests. Now based in Chiang Mai, he focuses on remote contract roles and blends enterprise-grade backend expertise with a hobbyist’s passion for game programming and tools development. His background spans performance tuning, refactoring legacy banking systems, and driving asynchronous, big-data server solutions—skills that make him equally comfortable optimizing throughput or prototyping game tools.
code13 years of coding experience
job23 years of employment as a software developer
bookLiceum Ogólnokształcące nr 3 w Gdyni
bookMath & Physics, Math & Computer Technologies, Math & Physics, Math & Computer Technologies at University of Gdansk
languagesPolish, English
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Stackoverflow

Stats
1reputation
0reached
1answer
0questions
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Github Skills (86)

windows10
terasology10
3d10
game-development10
game-engine10
linux10
html10
sandbox10
cross-platform10
java10
android10
voxel10
ios10
primitive10
libgdx10

Programming languages (3)

JavaCHTML

Github contributions (5)

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Terasology/ModularComputers

Apr 2015 - Jul 2015

Adds support for in-game computers with various functionality modules available
Contributions:100 commits, 85 pushes, 1 branch in 2 months
gametrinitycoreazerothcoregamedevworld-of-warcraft
Terasology/Signalling

Jun 2013 - Jun 2015

Module containing blocks that can send signals to other blocks
Contributions:71 commits, 8 pushes, 1 comment in 2 years
snmpgamegamedevnetwork-toolsterasology-module
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