Marco Bancale is a game-focused CEO and developer with 13 years of professional experience building indie and commercial titles from Iceland. He co-created half of the award-winning, IGF Finalist game Kingdom and has shipped games on Steam and Xbox while running his studio, Licorice ehf. His background spans leading small teams, iOS game leadership, and software architecture work on mission-critical systems like air traffic control GUIs, reflecting a rare blend of playful design sense and engineering rigor. Marco has also taught computer game design and iOS game development at Reykjavik University, underscoring his commitment to mentorship and craft. Comfortable across platforms from embedded and server-side systems to modern game stacks, he brings entrepreneurial drive and hands-on delivery to every project.
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