Marco Fugaro is a front-end developer with 11 years of experience crafting interactive web and 3D experiences from Apulia, Italy. He blends design sensibilities with engineering rigor, having shipped production front-ends at agencies and led front-end work as a senior developer at Accurat. An active open-source contributor, Marco has improved core examples and tooling in three.js and helped modernize React Spline components and the cannon-es physics build pipeline—work that shows attention to visual fidelity, bundling, and deployment. He favors playful, "weird" 3D experiments that push UI boundaries while maintaining pragmatic fixes like build configuration and documentation improvements. Colleagues would describe him as a hands-on implementer who quietly improves developer experience as much as user-facing visuals.
Contributions:8 releases, 1 review, 59 commits in 1 year
Contributions summary:Marco primarily contributed to the React component library for Spline scenes. Their work involved refactoring the component, upgrading to React 18, and improving the examples in the documentation. They added functionality for setting zoom and other event handlers. They also addressed build and configuration issues by replacing UMD with CJS bundling and modifying the Vite configuration.
💣 A lightweight 3D physics engine written in JavaScript.
Role in this project:
Back-end Developer
Contributions:6 releases, 21 reviews, 214 commits in 2 years 3 months
Contributions summary:Marco's contributions focus on adding the dist folder to versioning, which suggests involvement in build processes and project deployment. The code differences show modifications within the `dist/cannon-es.cjs.js` file, indicating changes to the bundled CommonJS output. The second commit removes the `.mult` method on the `Vec3` prototype, suggesting code maintenance and cleanup. Bringing back homepage and examples, alongside fixing Github links, demonstrate contributions to project maintenance and documentation.
physics-enginephysicswebglphysics-3djavascript
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