Summary
Marco Gomez is a Senior Software Engineer and tech lead specializing in 3D, WebGL, and immersive front-end experiences, currently researching and building cutting-edge virtual world technologies at Improbable. With a unique two-decade technology background and eight years of focused experience in React, Three.js, AR/VR, and AWS serverless architectures, he blends deep graphics expertise with production-grade cloud and backend systems. He has led teams and built frameworks that empower non-graphics developers to ship high-quality 3D web apps, and has worked with industry luminaries on ambitious immersive communication and gaming platforms. Marco pairs creativity with pragmatism—shipping customer-facing platforms like Antstream Arcade and large-scale AI-driven IVR systems for Hermes—while mentoring engineers across frontend, WebGL, and cloud domains. Based in Leeds, he is known for turning bleeding-edge research into usable tools and experiences that push the boundaries of browser-based 3D.
8 years of coding experience
17 years of employment as a software developer
Bachelor of Science (B.S.) Information Technology, Bachelor of Science (B.S.) Information Technology at Universidade Paulistana
English, Portuguese