Marco Lago is a multidisciplinary UX and Interaction Designer based in Turin with 13 years of experience crafting prototypes, pixel-perfect UIs and game art for mobile and web. He blends hands-on UI and pixel art work—seen in Pixel Manager: Football—with leadership roles running design and production teams, most recently at Hub09 and as founder of Stackers Design Studio. Marco teaches UX/UI methodologies to emerging designers, mentors game development workflows, and continues long-running personal creative projects dating back to 2002. Comfortable with both frontend development stacks and visual storytelling, he bridges technical constraints and playful aesthetics to deliver usable, characterful interfaces. An uncommon strength is his sustained crossover between game art direction and practical UX processes, enabling products that are both delightful and functional.
13 years of coding experience
20 years of employment as a software developer
Perito Grafico Capo Tecnico, Perito Grafico Capo Tecnico at I.T.I.S. G. Bodoni
Contributions:1 push, 1 branch in 5 years 2 months
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