Marco Lenzo is a Lead Architect and Platform Owner with 16+ years of experience designing and scaling mission-critical Payments and IaaS systems, currently leading platform strategy and delivery at PhoenixNAP. He blends executive alignment with hands-on execution, growing initiatives from a single team to seven+ squads using Agile, DevSecOps, DDD, and cloud-native practices. A certified Kubernetes CKA/CKS, he champions platform thinking and team autonomy through clear boundaries and pragmatic automation. Marco also mentors tech leaders, produces educational content via his blog and YouTube channel, and consults through marcolenzo.eu to amplify engineering capability. His open-source work includes back-end contributions to the Exiled plugin framework, where he extended game mechanics APIs—an example of his appetite for practical, well-tested integrations beyond enterprise systems. Based in Valletta, Malta, he combines technical depth with a business-oriented B.Sc. in Business & Computing, making him adept at translating product needs into resilient architectures.
9 years of coding experience
14 years of employment as a software developer
B.Sc. Business & Computing, IT, Management, Economics, Finance, B.Sc. Business & Computing, IT, Management, Economics, Finance at L-Università ta' Malta
B. Eng Information Technology, IT, Mathematics, Physics, B. Eng Information Technology, IT, Mathematics, Physics at Università di Catania
A high-level plugin framework for SCP: Secret Laboratory servers. It offers an event system for developers to hook in order to manipulate or change game code, or implement their own functions.
Role in this project:
Back-end Developer
Contributions:13 reviews, 22 commits, 9 PRs in 2 months
Contributions summary:Marco primarily focused on enhancing the Exiled plugin framework by implementing new features and fixing existing issues related to game mechanics within the SCP: Secret Laboratory environment. Their contributions include adding methods for door and light manipulation, such as locking, unlocking, and blackout functionalities. They also added functionality for Cassie announcements and events related to in-game actions, as well as fixing bugs. The user has a focus on extending and improving the API.
A simple Exiled plugin that prevents Cuffed Players be damaged by configureable Teams
Contributions:16 releases, 42 commits, 4 PRs in 1 year 2 months
playersexiled-pluginpocketminepluginexiled
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