Marco Millan

Senior Programmer at Universidad de Artes Digitales

Guadalajara, Jalisco, Czechia
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Summary

👤
Senior
🎓
Top School
Marco Millan is a Senior Programmer with eight years of C++-focused experience building tools, systems and gameplay features for both AAA and indie titles. He has shipped work on major franchises through roles at TLM Partners and Globant and now drives modding and R&D at Bohemia Interactive, while also teaching game engine tool and UI/UX development at Universidad de Artes Digitales. Fast under pressure and collaborative by nature, he specializes in engine tooling and automation—evidenced by Unreal and Epic client tool work for Call of Duty, Fortnite and Rocket League. Beyond production, he blends practical engineering with pedagogy, mentoring the next generation of tool developers and continuously refining workflows to accelerate teams.
code8 years of coding experience
job7 years of employment as a software developer
bookEngineer's degree, Ingeniería en Desarrollo de Videojuegos, Engineer's degree, Ingeniería en Desarrollo de Videojuegos at Universidad de Artes Digitales
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Github Skills (10)

single-file7
doctest6
optimization5
testing5
tdd5
cpp5
powershell5
windows5
privacy4
unit-testing4

Programming languages (2)

C#C++

Github contributions (5)

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UAD Vertical Challenge: Diablo 1 lookalike
Contributions:82 PRs, 91 pushes, 22 branches in 6 days
diablo
USwampertor/CylleneEngine

Aug 2021 - Feb 2026

Contributions:537 pushes, 13 branches in 4 years 7 months
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