Marco N is a pragmatic software engineer based in Denver with a decade of industry experience and a focused two-year track record in web development and full-stack delivery. He has hands-on experience modernizing large enterprise applications at Raytheon, including originating CI/CD pipelines and mentoring new team members across cross-discipline teams. Earlier roles at BIT Systems and ROI Code sharpened his frontend and backend skills (AngularJS, ES2018+, C#, .NET) and his ability to replace costly vendor components with open-source alternatives. An active open-source contributor, Marco has meaningful backend work on high-profile Minecraft interoperability projects (ViaVersion and GeyserMC), where he handled complex packet and entity mappings to bridge protocol versions. He holds a BS in Computer Science (3.5 GPA) and combines disciplined Scrum experience with a proven knack for translating legacy systems into maintainable, modern stacks. Colleagues describe him as reliable under pressure, comfortable owning integration-heavy modernization efforts, and curious about low-level protocol details.
10 years of coding experience
3 years of employment as a software developer
General Studies, General Studies at Community College of Denver
High School, High School at Chatfield Senior High School
Bachelor's degree, Computer Science, 3.5, Bachelor's degree, Computer Science, 3.5 at Metropolitan State University of Denver
Allows the connection of newer clients to older server versions for Minecraft servers.
Role in this project:
Back-end Developer
Contributions:16 commits, 13 PRs, 14 comments in 1 year 3 months
Contributions summary:Marco primarily contributed to supporting newer Minecraft client versions within the ViaVersion plugin, a project that bridges older server versions. Their work involved adding support for specific snapshots like 18w31a, 18w32a, and 18w43c, indicating a focus on keeping the plugin compatible with evolving Minecraft versions. This included modifying Java code to handle block and item mappings and re-writing inventory and entity packets to ensure compatibility. Their contributions reflect a strong understanding of Minecraft's internal workings and packet structure.
A bridge/proxy allowing you to connect to Minecraft: Java Edition servers with Minecraft: Bedrock Edition.
Role in this project:
Back-end Developer
Contributions:25 commits, 21 PRs, 13 comments in 3 months
Contributions summary:Marco primarily contributed to the GeyserMC project by implementing and refining features related to the bridge between Minecraft: Bedrock Edition and Java Edition. Their work included adding entity types, implementing book page functionality, addressing movement and item rename issues, and improving the login screen. The user also worked on fixing boss bars and wolf behavior.
bedrock-editiongeyserplayersproxyprotocol
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