Marco Weber

Software Engineer at AMD

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Summary

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Rockstar
Marco Weber is a Software Engineer with seven years of experience, currently focused on developer-facing tooling as a Developer Technology Engineer. Based in Germany, he blends practical engineering with a knack for improving developer workflows and productivity. Although his public GitHub shows no high-profile repositories listed here, his role suggests strengths in API design, automation, and internal platform tooling that help teams ship faster. Colleagues would describe him as a pragmatic problem-solver who translates developer needs into reliable, maintainable solutions. He brings steady delivery and curiosity to progressively complex engineering challenges.
code7 years of coding experience
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Github Skills (32)

morph10
threshold9
shader9
wavefront9
contrast9
hlsl8
cas8
security7
gpu7
rapid-prototyping7
vulkan7
directx6
framebuffer6
opengl6
direct3d6

Programming languages (3)

C++CHTML

Github contributions (5)

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GPUOpen-Effects/FidelityFX

Jul 2019 - May 2020

A set of AMD provided GPU effects with provided source and sample implementations
Contributions:3 commits, 2 PRs, 3 pushes in 10 months
amdimplementationsgpuhlslshader
Contrast Adaptive Sharpening (CAS)
Contributions:2 commits, 1 push in 4 months
wavefrontsecurityadaptivethresholdmorph
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Marco Weber - Software Engineer at AMD