Marcus Holst

Wargame Developer at Försvarshögskolan - Swedish Defence University

Stockholm, Sweden
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Summary

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Senior
🎓
Top School
Marcus Holst is a Wargame Developer and seasoned software engineer with 12+ years building production systems across web front ends, data-centric functional programming and AWS infrastructure. He blends hands-on implementation—Clojure/F#, Docker, Pixi.js/WebGL and realtime multiplayer engines—with product and architectural leadership from CTO and developer roles. Marcus has a deep interest in applying pure functional paradigms end-to-end (client to database) to improve long-term software robustness and scalability, and advocates highly decoupled, service-integrated architectures for web businesses. His experience spans embedded systems, rich mobile media, retail analytics and defence wargaming, giving him a rare systems-level perspective on how process, team composition and tooling shape delivery. Based in Stockholm, he also pursues indie game development, having designed innovative naval RTS mechanics and custom map/tooling like automated navmesh generation and user-controlled AI.
code12 years of coding experience
job17 years of employment as a software developer
bookKTH Royal Institute of Technology
languagesSwedish, English, German
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Github Skills (46)

rendering10
glsl10
renderer10
scene-graph9
javascript9
canvas2d9
webgl9
threejs9
pixijs9
canvas9
amazon9
react9
rendering-engine9
data-visualization9
frontend9

Programming languages (7)

TypeScriptJavaC++JavaScriptHTMLEmacs LispClojure

Github contributions (5)

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molst/anelo.bot.example

May 2015 - Sep 2016

Contributions:78 pushes, 1 branch in 1 year 4 months
molst/molst

Sep 2015 - Oct 2016

Contributions:41 pushes, 1 branch in 1 year 1 month
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Marcus Holst - Wargame Developer at Försvarshögskolan - Swedish Defence University