Marcus Lagerstrom is a Principal Game Developer with 14 years building hit social and mobile games across studios like Supersolid, King and Playfish. He has led client development on major titles including Farm Heroes Saga, The Sims Social and Pet Society, and earlier led projects on console and mobile franchises at Glu and Macrospace. Marcus combines deep hands-on client engineering with product-focused leadership, shipping engaging player experiences and mentoring teams through live-ops and feature cycles. Based in the UK and trained in computer engineering at KTH, he is comfortable moving between legacy codebases and modern engines, often acting as the technical bridge between creative design and scalable delivery. An understated strength is his track record of stepping into client-lead roles on socially-driven games, balancing performance constraints with rapid iteration for high-retention audiences.
14 years of coding experience
17 years of employment as a software developer
Bachelor of Science Computer Engineering, Bachelor of Science Computer Engineering at KTH Royal Institute of Technology
Contributions:1797 commits, 6 pushes, 2 branches in 2 years 2 months
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Marcus Lagerstrom - Principal Game Developer at Supersolid