Summary
Marek Belski is a senior software engineer and Godot game developer with 13 years of experience building games, platforms, and web services from ideation to release. Based in California, he co-founded weBounty and has held senior roles at Course Hero while also maintaining an active indie game practice—publishing work on GitHub and itch.io and administrating the Godot Wild Jam repos. He led the jam-winning team behind The Last Host and frequently ships game jam projects solo or in teams, plus creates assets for other developers. Marek blends backend web experience (Python/Django) with game-focused engineering in Godot, giving him a rare full-stack perspective across product, engine, and tooling. Colleagues describe him as someone who pares down messy codebases with a Zen-like satisfaction—a hint at his pragmatic, improvement-driven approach. Despite a professed dislike of spiders, he’s clearly comfortable wrangling complex technical webs.
14 years of coding experience
13 years of employment as a software developer
University of California Santa Cruz
Polish, English