Summary
Marek Marchlewicz is a Senior Software Engineer at Unity with nine years of experience building engine, authoring, and AI/ML tooling for real-time animation and interactive content. He has progressed through roles from developer advocate and evangelist to lead technical contributor across Unity’s Engine & Authoring Platform, reflecting deep domain knowledge in animation pipelines and developer tooling. His background spans game studios (Crytek, Sumo Digital, Dr. Panda) and international study in AI and applied physics, giving him a blend of practical game development and research-informed approaches. Based in Ireland, Marek mixes hands-on engine development with AI-driven tooling, and his GitHub focus on Unity, animation, and AI suggests ongoing work at the intersection of content creation and intelligent automation.
9 years of coding experience
9 years of employment as a software developer
Master of Science - MS Computer Science with Artificial Intelligence, Master of Science - MS Computer Science with Artificial Intelligence at University of York
Serious Game Design Summer School, Serious Game Design Summer School at Tampere University of Applied Sciences
DU FLE, DU FLE at Sorbonne Université
Chinese Goverment Scholarship at Anhui University, Chinese Goverment Scholarship at Anhui University at Anhui University
Bachelor of Engineering (BEng) Applied Physics, Bachelor of Engineering (BEng) Applied Physics at Nicolaus Copernicus University
Erasmus exchange Faculty of Engineering, Erasmus exchange Faculty of Engineering at University of Nottingham
Polish, English, Chinese, French