Marek Sulęcki

CFX Seniror Artist at Skydance Animation

London, England, Spain
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Summary

👤
Senior
🎓
Top School
Marek Sulęcki is a CFX Senior Artist and VFX pipeline developer with eight years of professional experience and over a decade building simulation tools and production pipelines. Based in London, he specializes in cloth and fur simulation, combining hands-on Houdini artistry with software engineering to streamline complex VFX workflows. He invented and shipped SimBatch, a simulation manager used to automate distributed cloth simulations and boost studio throughput, and has contributed pipeline tools across studios from Platige to Framestore, MPC and Trixter. Marek’s background in technical physics and early work in MaxScript/PHP/MySQL underpin a pragmatic approach to tool design that prioritizes artist usability and scale. He’s comfortable shifting between high-end shot work on blockbusters and developing robust pipeline integrations that reduce manual toil.
code8 years of coding experience
job10 years of employment as a software developer
bookGraphic Design, Graphic Design at One Year School of Graphics design
bookTechnical physics, Technical physics at UTP University of Science and Technology in Bydgoszcz
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Github Skills (15)

modeling-tool9
simulations9
mdt8
automation7
fallback3
graceful2
image-slider2
animation2
javascript2
jquery2
css2
piping1
python1
visualization1
gource1

Programming languages (2)

JavaScriptPython

Github contributions (5)

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MarkusVFX/simbatch

Nov 2017 - May 2020

SimBatch - tool for automation and management tasks, especially VFX simulations!
Contributions:672 commits, 13 PRs, 394 pushes in 2 years 5 months
vfxmdtsimulationstasks-managementautomation
Contributions:6 pushes, 1 branch in 1 day
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Marek Sulęcki - CFX Seniror Artist at Skydance Animation