Mariel Frank is a software engineer with nine years of experience blending hands-on engineering (Ruby on Rails, Python, Go, GraphQL, bash) with curriculum and product work at Codecademy. Her background in linguistics, education, and marketing informs a detail-oriented, user-focused approach to building developer-facing learning experiences and interactive code projects. She contributes to open-source learning repos—most notably helping implement game logic and object-oriented structure for Codecademy’s Learn C++ "UFO: The Game"—demonstrating full‑stack fluency and pedagogical clarity. Comfortable moving between code, documentation, and curriculum design, she excels at turning conceptual puzzles into well-structured, teachable solutions.
9 years of coding experience
8 years of employment as a software developer
Flatiron School
B.A., B.A. at Barnard College
Master's degree, Master's degree at Hunter College
Contributions summary:Mariel's commits demonstrate a focus on developing a C++ game, "UFO: The Game." Contributions include initial game setup, adding game functions, restructuring code for better organization, and incorporating classes and objects. The user implemented core game logic, user interaction, and designed basic game mechanics.
The files for a RaspberryPi bot to greet people to the Codecademy office in the morning.
Contributions:20 commits, 1 PR, 17 pushes in 3 months
raspberry-pibotcodecademyraspberrypimorning
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