Summary
Marina Joffrineau is a Unity and C# software development consultant with five years of experience building VR and 3D experiences, currently advising clients at Unity Technologies on development, performance, and platform porting. Her background includes shipping social VR cinema (CINEVR) and multi-platform VR apps across HTC Vive, Oculus (Rift/Go/Quest), Microsoft Mixed Reality, and mobile Cardboard, as well as mobile/WebGL 3D viewers and a C++ DAE parser. Comfortable across the full stack of Unity tooling, she blends architecture and feature design with hands-on optimization and cross-platform porting. Based in Copenhagen, she combines a strong engineering foundation from EPITECH and California State University–Long Beach with practical startup experience. An avid dinosaur enthusiast, she brings curiosity and a playful attention to user-centric VR details that help teams craft immersive, social experiences.
5 years of coding experience
6 years of employment as a software developer
Epitech
Programmation / développeur informatique, général, Programmation / développeur informatique, général at California State University-Long Beach
French, Spanish, English