Mario Gini is a Software Engineer II based in Zurich with eight years of hands-on experience building production-grade systems, currently working at Microsoft after earlier roles in motion planning and research engineering. He holds a master's from ETH Zürich and has blended academic rigor with industry impact at embotech and Balgrist CARD, bringing strong expertise in spatial and motion-related software from his time at the Spatial AI Lab Zurich. Known for treating "excellence as the bare minimum," he moves seamlessly between research prototypes and scalable engineering, shipping reliable solutions in both startup and large-enterprise environments. His background as a teaching assistant and international intern shows a knack for clear technical communication and adaptability across domains.
8 years of coding experience
2 years of employment as a software developer
Master's degree, Mechanical Engineering, Master's degree, Mechanical Engineering at ETH Zürich
Mechanical Engineering, Mechanical Engineering at National University of Singapore
Multiplayer Tichu card game based on Flutter and Firebase
Contributions:50 commits, 22 PRs, 29 pushes in 1 year
firebasefluttermultiplayerflutter-apps
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