MariosΒ Mitsios

Software Engineer

Trikala Municipality, Thessaly and Central Greece
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Summary

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Marios Mitsios is a software engineer with six years of hands-on experience building full-stack and desktop applications from Trikala, Greece. He combines front-end UI craft with JavaScript game logic and desktop programming skills, demonstrated by his contribution of the "cube_escape" game to the popular hackclub/sprig repository where he implemented enemy AI, bullet management, level design and bitmap-based UIs. Comfortable across the stack, he brings practical game-design sensibilities to general application development and a bias for shipping interactive, user-facing features. Colleagues can expect a pragmatic developer who blends creative problem solving with solid implementation experience in both web and desktop contexts.
code7 years of coding experience
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Stackoverflow

Stats
5reputation
2kreached
0answers
4questions
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Github Skills (13)

javascript10
game-development10
game-dev10
game-engine9
machine-learning8
puzzle8
web-development7
json6
heroku6
css6
minio6
python6
django6

Programming languages (18)

C#MDXJavaC++CSSCGoAutoIt

Github contributions (5)

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hackclub/sprig

Dec 2022 - Jan 2023

πŸƒ Learn to code by making games in a JavaScript web-based game editor.
Role in this project:
userFull-stack Developer
Contributions:81 reviews, 5 commits, 96 PRs in 1 month
Contributions summary:Marios contributed a new game, "cube_escape," to the `hackclub/sprig` repository, which is a JavaScript web-based game editor. The commit message indicates the user added game logic. The user demonstrated front-end development skills by creating the game's UI using bitmaps and by defining game mechanics in JavaScript. The user also included code for bullet management, enemy AI, and level design.
javascriptgamegame-developmentgame-enginepuzzle
Files for the simplified coding website
Contributions:10 PRs, 110 pushes, 3 branches in 1 year
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