Marissa Du Bois

Staff Graphics Software Engineer at Intel Corporation

Portland, Oregon, United States
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Summary

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Marissa Du Bois is a Staff Graphics Software Engineer in Portland with 11 years of experience building graphics and gaming-enabling software at Intel. She has progressed through engineering and senior roles focused on graphics, multicore systems, build automation, CI, and interactive experiences using C++, C#, Unity, Unreal, and RealSense technologies. Marissa blends systems-level expertise with product-facing work—previous projects include IoT gaming prototypes, an app recommender for RealSense, and enterprise tooling for Intel’s gaming initiatives. A proven contributor to cross-functional teams, she pairs hands-on implementation with automation and CI stewardship to accelerate delivery. Recognized as a Marquis Who's Who Distinguished Leader in 2024, she brings both technical depth and a track record of enabling creative production pipelines.
code11 years of coding experience
job15 years of employment as a software developer
bookContinuing Education Computer Science, Continuing Education Computer Science at Bellevue College
bookHigh School, High School at Mt. Si Highschool
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Stackoverflow

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1answer
0questions
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Github Skills (52)

intel9
deferred9
cpp8
api8
plugin8
occlusion8
dxt8
unreal8
unreal-engine-58
blueprint8
light-scattering8
face8
scripting7
sdk7
hlsl7

Programming languages (2)

C++C

Github contributions (5)

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GalacticSoft/DikuEdit

Oct 2014 - Dec 2016

Contributions:32 commits, 4 pushes in 2 years 1 month
GalacticSoft/Azmyth

Aug 2014 - Dec 2016

Contributions:264 commits, 18 pushes in 2 years 4 months
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Marissa Du Bois - Staff Graphics Software Engineer at Intel Corporation